Archive for Raiding

Horde for Life 74 – Brass Knuckles and a Goalie Mask

Posted in General, HFL, MMO, Podcast, World of Warcraft with tags , , , , , , , , , on May 19, 2013 by Armada

 rogue1Episode 74

“Brass Knuckles and a Goalie Mask”

The Horde for Life start the show discussing the wildly varying activity levels of our hosts but eventually settle into some lively discourse over the recent Activision Blizzard Q1 numbers with an HFL spin. Instead of just reporting the news, we take the Blue Sky approach to speculate on the HOW and WHY before going deep into the WHAT giving our opinions and ideas to bring back the lost subs.

All these plus 5.3 patch news, developer comments and your emails!

Stream HFL Episode 74 on EGO Networks HERE

Download HFL Episode 74 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join us in the conversation!

HFLTwitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com

Horde for Life 73 – And a Druid Makes Three

Posted in General, HFL, MMO, Podcast, PvP, Raiding, Role Playing, World of Warcraft with tags , , , , , , , , , , on May 13, 2013 by Armada

druid

Episode 73

“And a Druid Makes Three”

While we did not make it official until AFTER the show, Kristine aka Tika has agreed to join Rich and Dustin as the third chair of our podcast. We also recorded this episode the day before Activision’s announcement of 1.3 million sub losses in the first quarter.

We will address this next week but still plenty to talk about including some pros and cons of a tri-spec, developer comments and some great feedback on CRZ and PvP.

And would you believe we have not one, not two but three Food for the Gods suggestions? All this plus our 5.3 patch predictions and a great blue sky discussion on what MOP might be missing and what the next expansion might deliver!

Stream HFL Episode 73 on EGO Networks HERE

Download HFL Episode 73 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFLTwitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com

HFL Poll – Best Raid Ever!

Posted in General, HFL, MMO, Podcast, Polls, Raiding, World of Warcraft with tags , , , , , , , , , , , on April 29, 2013 by Armada

OK Raiders! Left out of our polls far too long… tell us, what is the BEST raid in the history of the World of Warcraft!

Horde for Life 70 – Better Late Than Never!

Posted in General, HFL, MMO, Podcast, PvP, World of Warcraft with tags , , , , , , , , , , , on April 7, 2013 by Armada

world-pvp

Episode 70

“Better Late Than Never”

Resilience is Dead… sorta. OK not dead but Blizzard has taken the single best step towards breaking down the artificial barriers that separate the PvE and PvP worlds with the impacting changes coming to resilience. We drill down into the details and tell you why everyone will praise this change eventually.

But that is not all for this jam packed show. Dustin takes us into deep discussion on the daily grind and our blue sky section originates from a great email we received on re-purposing old dead servers. All this plus Hearthstone details and more content than should be possible in a two hour show.

Stream HFL Episode 70 on EGO Networks HERE

Download HFL Episode 70 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFLTwitter: HFLPodcast
EGO Twitter: EGONetworks
HFL Website: http://hordeforlife.com

Horde for Life 69 – Brill is NOT Goldshire

Posted in General, HFL, MMO, Podcast, World of Warcraft with tags , , , , , , , , , , , on March 31, 2013 by Armada

goldshire

Episode 69

“Brill is NOT Goldshire”

What a fun show to record this week. Not only did we cover many developer topics such as cross realm zones, battlegrounds, housing and the breaking of unlucky streaks but we also discuss our polling data from hordeforlife.com that lets your voice be heard. We also received some great player feedback including a horde rebuttal response from last weeks “pro alliance” listener and some love for PvP and the old Alterac Valley.

After the break we come back go long on some blue sky discussion where we ask; is there a viable way to make further use of classic content while our alts go through the leveling grind? We think so! We close out the show with an Alliance versus Horde MMO Six Pack where Dustin and Rich explain to you the top six reasons why they are Alliance or Horde… for Life!

So sit back and enjoy the well over 2 hours of Warcraft discussion.

Stream HFL Episode 69 on EGO Networks HERE

Download HFL Episode 69 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFLTwitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com
EGO Podcast Portal: http://egonetworks.com

Horde for Life 68 – Alliance! Alliance! Alliance!

Posted in General, HFL, MMO, Podcast, PvP, World of Warcraft with tags , , , , , , , , , on March 17, 2013 by Armada

allianceEpisode 68

“Alliance! Alliance! Alliance!”

Ron Loupe joins us this week as we once again abandon any hope of a less than 2+ hour show! But a good time was had as we discussed more about patch 5.2, plenty of developer comments, housing, PvP and so much more including Rich being challenged on currency and the Horde being called dirty?!

All this lively discussion plus an EGO Networks announcement, a Food for the Gods from Apsana of the Darkmoon Herald and a fun discussion on our favorite class and specs in the MMO 6 pack.

Step inside Horde and Alliance alike and lets talk Warcraft!

Stream HFL Episode 68 on EGO Networks HERE

Download HFL Episode 68 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFLTwitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com
EGO Podcast Portal: http://egonetworks.com

HFL 67 – Thunderstruck

Posted in General, HFL, MMO, Podcast, PvP, Raiding, World of Warcraft with tags , , , , , , , , , , on March 5, 2013 by Armada

the-thunder-king

Episode 67

“Thunderstuck”

Yes the episode title is cliche, but it is late and we wanted to get this episode out to you before the Tuesday 5.2 downtime.

The good news is we go way long (again) and eclipse the two and one half hour mark of Warcraft goodness. From discussions and details on the 5.2 patch to Rich’s trip to the other side of the tracks, episode 67 has something for everyone.

PvP talk, transmog, lore, cross realm zones, currency talk, player housing and GASP even some class discussions all make an appearance rounded out with a fun MMO six pack, a simple Food for the Gods and of course all your friendly (and not so friendly) feedback.

Stream HFL Episode 67 on EGO Networks HERE

Download HFL Episode 67 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFL Twitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com
EGO Podcast Portal: http://egonetworks.com

Blizzard Currency Gate: Repeating History

Posted in Economy, General, Raiding, World of Warcraft with tags , , , , , , , , on February 13, 2013 by Armada

 

honormarksx

 

Listen to Episode 66 of the Horde for Life podcast for more audio discussion on the following topic.

Break Out Your Spreadsheets… again

Generally speaking, I feel confident in saying that Blizzard has done an admirable job of admitting, learning from and not repeating previous mistakes. However one area where the fine folks in Irvine have failed in this regard is the repeated use of multiple and varied forms of in game currency.

Recently it was announced that Blizzard will be adding yet another “currency” to The World of Warcraft as part of the 5.2 patch. Following up on the expansion released series of Elder Charms, The Thunder Isle patch will now add Mogu Charms of Fate. For those not in the know, after patch 5.2 Elder Charms will be usable as a new currency for Mogushan Vaults, Terrace of Endless Spring and the Heart of Fear. The new Mogu Charms of Fate will act as a bonus currency to rolls on boss drops… and just when we started to put our spreadsheets away. These in game legal tender, like so many introduced before it serves one and only one primary purpose, to gate gear acquisition and thus game progression.

The “Gating” Game

While it is perfectly understandable that Blizzard wants (and needs) to gate players from the most currently released content and gear in an effort to extend game play life, using multiple currencies to do so is a myopic – and quite bluntly – lazy mechanism in which to do so.

Yes it is easy.
Yes it is low effort.
Yes it will create the desired barrier to progression.

However it does so as a short term fix that while masking the symptoms temporarily, really offers no cure. Adding multiple currencies that are specific to a game that is already so heavy based on tiers will only serve to make that very content less accessible once the next content release is launched. This in effect builds walls of linear game play that discourage a more dynamic play style and that, in the long term, is bad for retention and bad for business.

Not All Tiered Currencies are Created Equal

If you have not guessed this by now, let me go ahead and state for the record that I am, across the board, against anything other than a single currency system in game. This includes the currency wall that exists between PvE and PvP.  However I do understand even in disagreement why those currencies (Valor vs Conquest for example) exist and Blizzard has at least attempted to soften the wall with the ability to exchange the two for a premium.

However there is a chasm of difference between separating PvE and PvP versus creating multiple and often confusing levels and facets of currency with a finite lifespan within PvE depending upon the tier in which you are currently gaming. As a player you should be able to do those things in game that you find enjoyable and not be forced into a bottleneck of game play like a heard of cattle/tauren all for the sake of slowing down progression.

Let me be clear, no you should not be able to get 5.2 gear by picking peace bloom in Durotar and yes the fastest way to acquire said 5.2 gear should be to do the relevant content released without the ability to horde currency (i.e. elder charms) in the pre-launch period. However creating a new never before seen set of currency – once again – specifically for new content is not the answer and is shortsighted.

History Speaks Volumes

To bolster the single currency argument from the level of strictly rant to something more along the lines of an educated opinion, let us turn to history. Since the dawn of Azeroth there are several examples of multiple exchange currencies being used, again strictly for gating purposes with results ranging from flawed and frustrating to completely illogical and unused.

As an example of the former we need to look no further than the last major implementation of tiered currencies in the Wrath of the Lich King expansion. I of course am speaking of the the lost tokens of (insert your favorite cool sounding adjective here). While you could argue that this implementation was an improvement from the many types of confusing badges used in The Burning Legion, most would agree that going from horrendous to bad is not much of an improvement.

To speak to the latter how about we stroll down memory lane to the many various PvP tokens that were ZONE SPECIFIC (Zangramarsh Tower PvP anyone?) to my all time favorite; Battleground specific honor marks! That’s right kids, back in the day PvP gear and mounts required a set number of Warsong Gultch marks coupled with Arathi Basin marks and a sprinkling of Alterac Valley marks.

Oh the memories have scarred me like that of an abused gamer. Indeed history tells us this is a bad idea that has never worked in game, yet down the path we stride again.

Follow the Rules!

In short… a cardinal rule for the introduction of any new currency into the game should be that it NEVER becomes obsolete. Yet so many have. Devalued? Perhaps, but never obsolete. This can be mitigated to some degree with an exchange similar to the Honor for Conquest and Justice for Valor mechanisms. It is not ideal, but it is tenable.

Forgetting for the moment how crazy the world outside of gaming would be if we had to pay for our goods and services with 8 different currencies, of which many were not transferable, Blizzard needs to take a more proactive approach to restricting the progression flow. This could be done by introducing and implementing a new gating system that does not revolve around new and multiple currencies that will be forgotten to time and history.

We have caps on valor points that already serve as a restriction, so why have the charms in the first place? If the answer is because you want people doing specific content for specific gear (which is flawed but that is another discussion for another day) then make the gear non purchasable with Valor until you unlock the areas by completing it in stages.

Calling Warren Buffet!

If you step away for a moment and really think about this, using multiple currencies is actually absurd to the big picture. Multiple tiers of Marks, Tokens, Badges, Points, Charms, Shards have all been introduced to the game and many have been stricken from the Database for their failure, let us learn from that.

Blizzard is an amazing company with exceptional talent and in most facets great vision. However when it comes to in game monetary and financial systems, Blizzard will not be confused with Charles Schwab or Ben Bernanke anytime soon.

HFL Poll: Your Favorite Tier 15 Set

Posted in General, HFL, MMO, Podcast, Polls, Raiding, World of Warcraft with tags , , , , , , , , , , , , on February 5, 2013 by Armada

You have seen the models for Tier 15, you have heard our comments and ranking from episode 62. Now it is your turn to chime in, which set do you think is the best? Vote now!

Horde for Life 62

Posted in General, HFL, MMO, Podcast, PvP, Raiding, Role Playing, World of Warcraft with tags , , , , , , , , , , , , , , on January 22, 2013 by Armada

HFL REV3 Base320Episode 62

“I Stab at Thee with PvP”

Our plan to record a 90 minute podcast fails by an extra hour but our listeners benefit from another show nearing 3 hours in length! We cover the gambit from Ghostcrawler’s flying mount controversy to some significant changes coming to PvP with the 5.2 patch.

Additionally we dig down deep with discussions and reasoning for breaking down the walls that divide PvE and PvP, have a brand new Food for the Gods and go four better with an MMO 10 pack!

All this plus your feedback with includes a grammar lesson and a plea to add more blue sky to our show.

Stream HFL Episode 62 on EGO Networks HERE

Download HFL Episode 62 from iTunes HERE

Listen to HFL on Stitcher Radio HERE

Join in on the conversation!

HFLTwitter: @HFLPodcast
EGO Twitter: @EGONetworks
HFL Website: http://hordeforlife.com
EGO Podcast Portal: http://egonetworks.com

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